UI polish and signed-tx colour fix (v0.3.3)
Fix and refine the BAL plugin GUI without changing business logic: core/will.py: restore the PUSHED requirement in needs_server_check so a signed-but-not-broadcast will is no longer server-queried and therefore stays blue (COMPLETE) instead of turning red (CHECK_FAIL). This matches the original Gitea check() condition. gui/qt/widgets.py: WillSettingsWidget vertical layout now caps every row to the widest date-row width and left-aligns them; the leading icons keep their original HelpButton width. gui/qt/lists.py + gui/qt/common.py: the wizard toolbar button now shows a 28x28 icon plus a bold 'Create your will' caption (QSize imported). gui/qt/dialogs.py (BalBuildWillDialog): - closing summary row labelled 'All done: Ok' with a blank separator above it; - 'checking variables' capitalised to 'Checking variables' (redundant trailing colon dropped); - final auto-closing countdown replaced by an explicit right-aligned 'Close' button; intermediate technical pauses kept; next-steps popup preserved. gui/qt/window.py + core/plugin_base.py: guide show_message on build, and sync_hide_filters() in update_all so hide flags refresh immediately. tests: test_needs_server_check updated; added offscreen preview helpers. Version bumped to 0.3.3. 186 tests pass; ruff clean (baseline only).
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steal
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365824767b
commit
30bab62247
@@ -516,6 +516,9 @@ class BalBuildWillDialog(BalDialog):
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self.build_row = None
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self.sign_row = None
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self.push_row = None
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# Manual next-steps hint (Sign / Broadcast) shown to the user after the
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# dialog finishes; None when nothing is left to do.
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self._next_steps_hint = None
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self.network = Network.get_instance()
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self._stopping = False
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self.thread = TaskThread(self)
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@@ -541,7 +544,7 @@ class BalBuildWillDialog(BalDialog):
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return
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txs = None
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_logger.debug("close plugin phase 1 started")
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varrow = self.msg_set_status("checking variables")
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varrow = self.msg_set_status("Checking variables")
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try:
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self.bal_window.init_class_variables()
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except CheckAliveError as cae:
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@@ -553,12 +556,12 @@ class BalBuildWillDialog(BalDialog):
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_logger.debug(
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"during phase1 CAE: {}, Continue to invalidate".format(cae)
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)
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self.msg_set_status("checking variables",varrow, "Check Alive Threshold Passed: you have to Invalidate your old Will",self.COLOR_ERROR)
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self.msg_set_status("Checking variables",varrow, "Check Alive Threshold Passed: you have to Invalidate your old Will",self.COLOR_ERROR)
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else:
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raise cae
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return None, tx
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except NoHeirsException:
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self.msg_set_status("checking variables", varrow,"No Heirs",self.COLOR_ERROR)
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self.msg_set_status("Checking variables", varrow,"No Heirs",self.COLOR_ERROR)
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#self.msg_set_checking("No Heirs")
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return False, None
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except Exception as e:
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@@ -573,7 +576,7 @@ class BalBuildWillDialog(BalDialog):
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self.bal_window.window.wallet.dust_threshold(),
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)
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_logger.debug("variables ok")
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self.msg_set_status("checking variables:", varrow, "Ok", self.COLOR_OK)
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self.msg_set_status("Checking variables", varrow, "Ok", self.COLOR_OK)
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except AmountException:
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self.msg_set_checking(
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self.msg_warning(
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@@ -937,7 +940,36 @@ class BalBuildWillDialog(BalDialog):
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self.thread.stop()
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self.bal_window.save_willitems()
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self.msg_edit_row(_("Finished"))
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# Instead of auto-closing after a countdown, let the user decide when to
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# dismiss the dialog: they can read the full "Building Will" report at
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# their own pace and then press "Close". This runs in the GUI thread
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# (on_success callback) so building the button here is safe.
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self._add_close_button()
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def _add_close_button(self):
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"""Add a right-aligned "Close" button to dismiss the dialog manually.
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Replaces the old automatic countdown (self.wait(5) + self.close()).
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Guarded so it is only built once even if called again.
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"""
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if getattr(self, "_close_button", None) is not None:
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return
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self._close_button = QPushButton(_("Close"))
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self._close_button.clicked.connect(self._on_close_clicked)
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button_row = QHBoxLayout()
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button_row.addStretch(1)
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button_row.addWidget(self._close_button)
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self.vbox.addLayout(button_row)
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self._close_button.setFocus()
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def _on_close_clicked(self):
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# Close the dialog first, then show the persistent popup guiding the
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# user through any remaining MANUAL steps (Sign / Broadcast). Showing
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# the (modal) hint after close() mirrors the previous behaviour where
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# the hint appeared once the auto-closing dialog was gone.
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self.close()
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if self._next_steps_hint:
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self.bal_window.show_message(self._next_steps_hint)
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def closeEvent(self, event):
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self._stopping = True
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@@ -975,8 +1007,71 @@ class BalBuildWillDialog(BalDialog):
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except Exception as e:
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# td = traceback.format_exc()
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self.msg_set_pushing(self.msg_error(e))
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self.msg_edit_row(self.msg_ok())
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self.wait(5)
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# Blank separator row: visually detach the final "All done" summary
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# from the per-step result rows above it, so the closing line stands
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# out as the overall outcome rather than just another step.
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self.msg_edit_row("")
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# Final summary row: the whole "Building Will" sequence above (check /
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# sign / broadcast) finished without errors. Give it an explicit
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# left-side label ("All done") so this closing Ok is not an orphan
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# result like the other rows have.
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self.msg_edit_row("{}:\t{}".format(_("All done"), self.msg_ok()))
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# Guide the user through any remaining MANUAL steps. After the will is
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# (re)built -- e.g. because an heir was removed/added from the Wizard --
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# the new transactions may still need to be SIGNED and/or BROADCAST by
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# the user. This dialog only signs/pushes automatically when it already
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# has the password and the will is in the right state; in every other
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# case the user is otherwise left without any indication of what to do
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# next. We inspect the real status of the valid wills and tell the user
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# exactly which buttons to press.
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self._show_next_steps_hint()
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def _show_next_steps_hint(self):
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"""Append a clear "what to do next" line to the Building Will dialog.
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Pure UX guidance (no logic change): looks at the valid wills and, if any
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still needs signing or broadcasting, tells the user to press 'Sign'
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and/or 'Broadcast' manually. The computed hint is also stored in
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``self._next_steps_hint`` so a persistent popup can be shown after the
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dialog closes (this dialog auto-closes after a few seconds, which is too
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short to be sure the user noticed the in-dialog line).
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"""
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self._next_steps_hint = None
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try:
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need_sign = False
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need_push = False
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for wid in Will.only_valid(self.bal_window.willitems):
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w = self.bal_window.willitems[wid]
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if not w.get_status("COMPLETE"):
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# Not signed yet.
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need_sign = True
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elif w.we and not w.get_status("PUSHED"):
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# Signed but not yet sent to its will-executor.
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need_push = True
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if need_sign and need_push:
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hint = _(
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"Next steps (manual): press 'Sign' to sign your will, "
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"then 'Broadcast' to send it to the will-executors."
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)
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elif need_sign:
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hint = _(
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"Next step (manual): press 'Sign' to sign your will."
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)
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elif need_push:
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hint = _(
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"Next step (manual): press 'Broadcast' to send your will "
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"to the will-executors."
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)
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else:
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# Nothing left to do (already signed and, if needed, sent).
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return
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self._next_steps_hint = hint
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self.msg_edit_row("<b>{}</b>".format(hint))
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except Exception as hint_err:
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_logger.debug(f"next-steps hint error: {hint_err}")
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def on_error(self, error):
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_logger.error(error)
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